Important: Your jump distance is determined by how long you press [SPACE] and your forward velocity. 

Made for Godot Wild Jam #66  

Art, Music, Game Design, Code, and Narrative - Sevadusk

I used Maack's loading screen from his Godot template, but other than that everything was made from scratch for this game jam.

Learning curve can be steep, but if you read all the signs and glyphs you will be well prepared! 

 I would love to see your best time: there are 4 levels, and each one gets progressively more challenging. All levels are completable, think outside the box. Best of luck and get those scrolls!

Known Issues:

- Rubber coating makes you unable to interact with items, due to constantly jumping

- Some small UI/collision errors, just walk back and into the hitbox


Download

Download
windows.zip 39 MB
Download
linux.zip 36 MB

Install instructions

Windows and Linux builds are recommended, if you can use them, for an immersive experience. It should work just fine on browser as well!

Leave a comment

Log in with itch.io to leave a comment.