Night's Bastion
READ GAME INFO CARDS
https://ldjam.com/events/ludum-dare/54/nights-bastion ludum dare 54 game page
- Game Description
Craft items that fit in your limited inventory, then defend lanterns of light from enemies.
Use a roguelike system to gather materials, then use those materials to craft unique weapons and items. Then use those items to defend your base. Gain control points based on damage dealt to enemies, lose control points when lanterns are attacked. If you get enough control points, you win.
Hybrid of roguelike, RPG, Hack/Slash, and Tower Defense
Resources are [Feathers, Titanium, Cogwheels, Elderflowers] for more context
- Controls
Simple Controls, also listed in game, left click and QWE for abilities and items.
Auto Attack -> Left Click
Q -> Weapon Ability
W -> Health Potion
E -> Mana Potion
- Reflection and Credits:
This was my first Ludum Dare (54), but I have been doing 9 day jams called Godot Wild Jams. I was extremely satisfied with the amount of data structures, and dynamic infrastructure of the data I was able to implement. I can add new weapons, levels, roguelike upgrades, items, and mods fairly easily now, and I hope you enjoy the concept.
I keep telling myself not to over scope, especially when alone, but I can’t help myself lol. Making a game of this scale alone, is extremely difficult, so I apologize for not having the art and mechanics fully polished.
I composed the music, but not for this jam, the sound effects are from free sound.
I wanted to make pixel art for each of the icons, but I didn’t have time for that either. For now, praise the placeholders!
- Platforms
I will also be updating this page later, and providing my source code on github. I originally planned to release compo, but I also wanted to get all the features in that I originally planned to get in.
Also, I’ll look into uploading a Windows or a Mac version later, but for now its only Browser based. In order to play browser, you need something called Cross Origin Isolation, so its better to play on itch.io if it doesn’t work here. (Edit: All platforms should work now, but mac might be annoying with Gatekeeper)
Please let me know if this is something worth continuing to build upon :D
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Sevadusk |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Atmospheric, Fantasy, Godot, Hack and Slash, Ludum Dare 54, Pixel Art, Roguelike, Strategy RPG, Tower Defense |
Links | Ludum Dare |
Download
Install instructions
Unzip and run the game file
Web builds won't work on Mac/Iphone
Comments
Log in with itch.io to leave a comment.
I think the game needs to be harder, i easily beat it with only an unmodified standard sword