Post Jam Spiritbane
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** POST JAM UPDATE IS OUT **
may look into making an even bigger game demo if I feel it is fun enough
I managed to integrate the features I originally planned to have for the jam!
Post Jam Features:
- fixed "double hit bug" experienced by some devices
- fixed rigid input feeling, delay is removed, and Q can be used more naturally (still has cooldown) | fixed disconnect between impact and weapon
- leaderboard
- major balance changes (missing now drains power, enemies are introduced slowly, too much healing, too many spirits and not enough places to spend them, etc.)
- new upgrades: (triple shot, lightning strike, empowered strike, repeater ... etc. 10 additional and impactful upgrades)
- better repair cost scaling
- minor sfx fixes
- option to disable camera shake
- game resets properly
- alternative to mouse click (E)
Files
Get Spiritbane
Spiritbane
Collect souls from spirits using a weapon that harvests power from them in an action arcade game
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