
Striker
Draw around enemies and group them to strike them down.
Changelist:
- indicator before swap, including a progress bar and sound queue
- more useful multi select target distraction mechanic
- different method for collision detection on drawings
- red screen flash on damage
- health and points update info on ui
- looping music
- new tutorial text
- fixed buggy spawns, fixed so a character does not spawn in a player's circle
- fixed pathfinding to be less buggy
- fixed collision to be slightly less aggressive (more accurate), on collision draw failure
- remove high drawing error tolerance
- made it more clear what a target is, replaced terminology with character
- distract strength doesn't scale on score/game target speed anymore
- make cancel more noticable
- remove unecessary controls
- misc gameplay balance adjustments for speed and faster health drain
- cancel hotkey
- cap to scaling
- swap target if there are none left
Install instructions
same as always




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